Carriers

Carriers are the only ones who are allowed to go out into the Maze. They are defined as the strongest, fastest, and best of the Glenners. Carriers run the Maze every day, trying to find a way out. The maps they make are saved in the CSR (the Carriers Storage Room). They leave when the Gates open in the morning and return right before the Gates close.

Being a Carrier is often described as being very risky, as Crawlers are a frequent sight. They must be very precise to make it back on time. You also must be very physically fit in order to be a Carrier since being one requires running for the whole day.

Every day, after the Carriers make it back before the Gates close, they return to a wooden building known as the CSR, where they draw, record, and map the changes in the Walls movements. They then attempt to solve the puzzle of the Maze. They create maps based on what they saw that day.

Carriers are elected at a Calling.

Carriers

 * Rogue (Jailer)
 * Sonya (Formerly)
 * Rachel
 * Miyoko
 * Ximena (formerly)
 * Sara
 * Serena
 * Danica
 * Alex